Comparisons
6 min read

Sketch vs Figma: Complete Comparison

Winner: Figma for most users because of its cloud-based collaboration features, cross-platform compatibility, and robust prototyping capabilities that have beco

By Free Card Sort Team

Sketch vs Figma: Complete Comparison

Quick Summary

Winner: Figma for most users because of its cloud-based collaboration features, cross-platform compatibility, and robust prototyping capabilities that have become industry standards.

However, if you're a macOS-only designer who values a native app experience with a perpetual license option, Sketch might be better suited for your workflow.

Pricing Comparison

FeatureSketchFigma
Free PlanNoYes (up to 3 files, unlimited personal files)
Starting Price$9/month (per editor) or $99/year$12/month (per editor, billed annually)
Team Plans$20/editor/month (billed annually)$45/editor/month (billed annually)
EnterpriseCustom pricing$75/editor/month (billed annually)
Perpetual LicenseAvailable ($99, one-time)Not available
PlatformmacOS onlyCross-platform (web-based)

Features Comparison

User Interface & Experience

Sketch offers a clean, minimalist interface designed specifically for macOS. Many designers appreciate its native app performance and MacBook-optimized workflow. The interface follows Apple's design guidelines, making it familiar for macOS users.

Figma provides a browser-based interface accessible from any operating system. Its UI is modern and intuitive, with contextual properties panels and a streamlined workspace. Being web-based means you can design from virtually any computer without installation.

Collaboration

Sketch has improved its collaboration features with Sketch Cloud, but real-time collaboration requires third-party tools like Abstract or Plant. Multiple designers can't work on the same file simultaneously without workarounds.

Figma excels with real-time collaboration built into its core. Multiple team members can work on the same file simultaneously, with visible cursors showing who's doing what. Comments, sharing, and presentation modes are seamlessly integrated.

Prototyping

Sketch offers basic prototyping functionality, but often requires plugins like InVision or Principle for more advanced interactions. The native prototyping is adequate for simple clickable prototypes.

Figma features robust prototyping tools built directly into the platform. Designers can create complex interactive prototypes with transitions, animations, and conditional logic without leaving the application.

Components & Design Systems

Sketch pioneered the Symbols system (now called Components) that allows for reusable elements. Libraries can be shared across files, but updating can sometimes be cumbersome.

Figma offers Components and Variants with a more flexible approach to design systems. Its auto-layout feature provides responsive behavior that many designers find superior. Component properties allow for more dynamic instances.

Plugin Ecosystem

Sketch has a mature plugin ecosystem with thousands of extensions available. The community has built tools for almost every need, though plugin compatibility can break with updates.

Figma started with fewer plugins but has rapidly expanded its ecosystem. The plugin architecture is robust, and the community continues to develop powerful extensions that integrate seamlessly with the platform.

Performance

Sketch generally performs well on macOS devices as a native application, though large files can sometimes cause slowdowns.

Figma performance depends on internet connection and browser capabilities but has improved significantly over time. It handles large files surprisingly well for a web app and continues to optimize performance.

Pros & Cons

Sketch

Pros: ✅ Native macOS application with optimized performance ✅ One-time purchase option available (perpetual license) ✅ Mature plugin ecosystem with thousands of extensions ✅ Clean, minimalist interface familiar to Apple users ✅ Offline capabilities ✅ Established industry standard with long history

Cons: ❌ macOS only, limiting cross-platform teams ❌ Limited real-time collaboration capabilities ❌ Basic prototyping requires third-party tools for advanced interactions ❌ Updates require subscription or new purchases ❌ Steeper learning curve for some features

Figma

Pros: ✅ Cross-platform accessibility (works on Mac, Windows, Linux, Chrome OS) ✅ Powerful real-time collaboration built-in ✅ Robust prototyping capabilities without plugins ✅ Free tier available for individuals and small teams ✅ Auto-layout and advanced constraints for responsive design ✅ Cloud storage with automatic saving

Cons: ❌ Requires internet connection for full functionality ❌ No perpetual license option ❌ Can feel sluggish on slower internet connections ❌ Less privacy control (files stored on Figma's servers) ❌ Higher price point for professional teams

Best For

Sketch is best for:

  • Solo designers or small teams working exclusively on macOS
  • Designers who prefer native applications over web-based tools
  • Projects requiring extensive plugin customization
  • Teams with existing Sketch workflows and libraries
  • Designers who want a one-time purchase option
  • Projects with security requirements needing local file storage

Figma is best for:

  • Teams with members using different operating systems
  • Organizations requiring robust real-time collaboration
  • Remote or distributed design teams
  • Projects needing advanced prototyping without additional tools
  • Companies building comprehensive design systems
  • Startups or individuals wanting to start with a free plan
  • Enterprise teams needing centralized design asset management

The Verdict

After comparing these two powerful design tools, Figma emerges as the winner for most modern design teams. Its cross-platform accessibility, real-time collaboration features, and built-in prototyping capabilities make it the more versatile choice in today's collaborative design environment.

Figma has rapidly become the industry standard, particularly for teams working across different locations and operating systems. The ability to have multiple designers working on the same file simultaneously creates a workflow efficiency that Sketch simply can't match without third-party tools.

However, Sketch remains an excellent choice for designers who:

  • Work exclusively on macOS and prefer native applications
  • Value offline capabilities and local file management
  • Want a perpetual license option
  • Have established workflows built around Sketch and its ecosystem

The decision ultimately depends on your specific needs, team composition, and workflow preferences. Both tools are professional-grade design solutions capable of producing exceptional results.

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